In addition, in the abilities section of the build, it says to put things into Improving Maplestory mobile mesos Increase and Improving MP Recovery, though no skills have these titles. I apologize for not understanding anything, but I really don't want to mess up my own first character. I'm sort of panicking, though it wasn't clear.Once you put AP to a stat, you cannot get it back unless you've got an AP reset scroll however, you ought to buy it in the 10th Anniversary Coin Shop costing 160 coins. This late in the game, I wouldn't say impossible but it would be very difficult.
Since it seems you're new to the game, I'll clarify the coins I'm talking about are not Maplestory2 Mesos in case you did not understand. The Anniversary coins have been made through mostly events by leaves or now but leaves have ceased falling from critters so the only method is to buy them and they cost roughly 15k approximately per foliage and you want 100 of these for 1 coin, that is more than you can likely afford right now.
I couldn't be sure what you did there to get both at 5 however unless you also accidentally put 1 point in DEX, then I'm afraid you did mess up. Next timeyou can click the green Auto Assign button and it'll automatically put all of your points in INT.I think you may be looking at an old guide as things have changed so that individuals seeking to become magicians now become one at par 10 like the remaining jobs and Max MP Increase and MP Recovery are no more maplestory2 skills. I suggest looking for an earlier manual possibly approximately year 2014+.
I suggest restarting your character. Level 10 isn't actually too tough to achieve but if you don't wish to do so, then you may need to wait till the next chance Nexon provides out AP remainder scrolls pops up. I know the pains of making a mistake on your very first character so if you need additional help, please say so.
They're a slow and huge class but have a lengthy selection. They likewise have high cooldowns, More About Maplestory Mesos many of these abilities are extremely powerful and nuke lower your competitors quickly. These kids are tough, in because you want to comprehend how you can properly cycle your harm, by understanding whenever your abilities are up, and if you use specific skills, and just how you will need to use certain skills. These types are fairly tough to play against bosses, cuz once the bosses are not remaining within the exact same position, it is going to get challenging your harm in. Additionally, they lack some mobility. This is exactly why I don't recommend these kinds.