Welcome to Abyssal Gaming Network

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

[[Template core/front/global/updateWarning is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
  • entries
    53
  • comments
    18
  • views
    15,163

About this blog

Server updates posted here!

Entries in this blog

SpitefulBatman

Some Minor fixes and adjustments to the server today as well as some tax adjustments.

  • Creating a New Town
    Was: $20.00
    Now: $30.00
  • Creating an Outpost
    Was: $15.00
    Now: $22.00
  • Claiming a Town Extension/Plot
    Was: $10.00
    Now: $15.00
  • Death Price
    Was: $0.15
    Now: $0.50
  • Tax Rate per Plot per Day
    Was: $3.00/plot
    Now: $5.00/plot
  • Since Version 2.0, The map has increased almost double the size with more to come.
  • New Tutorial Section is in the works, so far we have opened up the towny one. Due to some void fog it may be moved, but it is still usable.
  • Those who have been with us for some time will remember the old town of Argenta. It is now being rebuilt and the Red Gods Revenge looks to be travelling there soon!
  • Towny Has been readded to the Dynamic Map (http://www.ldshadowlady.com/map) now that players have established their towns.
  • New Item in Secret Shop!

SpitefulBatman

Welcome to Version2.0 of LDShadowLady's Public Server!

  • New World
  • Added Coloured Names to nameplates and online list. (Names over a certain character length cannot be coloured!)
  • Added Custom Items
  • New Improved Shops
  • Backpacks for Premiums ( /backpack )
  • Backpacks for VIP's ( /backpack )
  • New shops JUST for VIP & Premium (Coming Soon!)
  • Secret Shop is baaaaack! - Only open at certain times, fully automatic!
  • New Custom Biomes:
    • Deep Ocean Biomes
    • Volcanic Biomes
    • Oasis Biomes
    • Glacier Biomes
    • Sky Island Biomes
    • Tropical Biomes
    • Green Hills Biomes
    • Marsh Biomes
    • Mixed Forrest Biomes
    • Sequoia Grove Biomes
    • Savannah Biomes
    • All of the Default Biomes

    [*]New Custom items are coming soon (Such As magic wands)

SpitefulBatman

Changelog:

  • Fixed several minor security issues.
  • Fixed bug where players could die in Pit of Despair
  • Shops are open again!
    • Shop pricing is as it was before it had to come offline.
    • Shops may generate errors as the plugin is still in development, please report any major errors.
    • For balance reasons, some shops may unexpectedly close or open at any given time.

Mickket

Last night I setup a new dimension that contained cities to give players yet more variety of worlds. However, it was too easy for players to run around collecting resources from the various structures on the world. My attempts at increasing the spawn rate of zombies was thwarted by the slabbed pavement that made of the majority of the cities streets. Monsters and animals don't spawn on slabs.

The city world has been re-adjusted to make traversing the world and collecting resources a bit harder. It is always night and never stops snowing. It uses a similar temperature system as the ice dimension but has a slight change. Being inside some sort of shelter will halt your temperate bar, allowing you to set up a heat source and or claim a structure as a means of recovering from the harsh cold. The cities themselves are still there, just buried under snow. Lots of snow.

Mickket

  • Fixed the "random placement portal" at spawn.
  • Added Fastcraft to the server. (Hurray, easy crafting)
  • Updated ExoticGardens (Adds several new recipes/vegetables/fruits/etc)
  • Fixed monsters not dropping gold sacks for Spelunkers.
  • Fixed monsters not dropping treasure chests.
  • Fixed monsters not dropping Slimefun pages.

Mickket

Event

  • Significantly lowered the drop rate on presents.
  • Added more goodies to rare presents.

World Portals

  • World portals no longer teleport players to a specific area. They will now teleport players to a random location on a specific world.

Worlds

  • The Industrial Winter and Ice Dimension have been removed. Although these 2 worlds had interesting land generation and world mechanics they often confused the majority of new players. They also lacked player interactivity to warrant having the worlds running.
  • With the removal of 2 worlds The Grand Frontier world has had its world boundary increased to 4000.

Classes

  • Ender Magi foci regen rate has been doubled.
  • Ender Magi teleport should be more responsive.

  • Solders crashing leap ability is much more effective now and should no longer prematurely trigger at the players origin location. It will also knock monsters up into the air and slow them down. This skill now deals damage to other players who are PvP tagged. Lowered the cooldown of this ability to 6 seconds.
  • Soldiers have a new bashing ability. Sneak-Attack to bash an enemy back and slow them for a couple seconds. Bash has a 4 second cooldown.

Mickket

Seasonal and Holiday Events:

  • Added Wintermas (Christmas) items to mob drops. These items have a chance to drop cosmetic unlocks.
  • Started work on expanding seasonal and holiday events/items that only occur within certain seasons and or holidays.

To see and or activate your cosmetics use the following command: /cosmetic

The current seasonal event this month is Wintermas. Monsters, er-- Herogrinechs henchmen have been stealing presents from everyone! They have a chance to drop presents that can be opened. They may contain cosmetic unlocks which match the theme of Wintermas.

Mickket

Magic armor crafting

  • Arcanist Sam: Turns enchanted items into cosmic essence.
  • Artificer Dori: Crafts armor using cosmic essence.
  • Gemshaper Enji: Combines cosmic essence and gems to form magical gems which can be inserted into armor crafted by Artificer Dori.

Players can check their accumulation of stats from items by using /stats or /stats toggle

Players can now lock certain entities.

  • Armor Stands
  • Horses (Does not prevent riding)
  • Paintings
  • Minecart Chests
  • Item Frames

Mickket

  • Magicians will no longer have their mana set to 0 when they rejoin the server.
  • Ender Magi will no longer have their foci set to 0 when they rejoin the server.
  • Ender Magi class items have been condensed a bit. The ender crafting frame does both transmutation and crafting now.
  • Adventurers first jump will be a regular jump with any proceeding jumps being higher for a few seconds.
  • Soldiers should no longer lose their extra health when ever they open up an inventory.
  • Magi Archers no longer receive a speed buff when aiming their bow.
  • Players who have a bonus to jump height will have their first jump will be a regular jump with any proceeding jumps being higher for a few seconds.
  • Players no longer regain all their health when opening an inventory.
  • Players will no longer die 10 times when they die.
  • Slimefun will no longer hand new players slimefun guides.

Mickket

The adventurers glider should once again allow players to glide through the air.

Players should no longer drop their inventory when killed by another player (experimental) (Bug: Premium players will appear to have an empty inventory when they respawn from pvp death. This is not the case)

Mickket

- Adjusted spawn and consolidated portals to their own chamber.

- Continued effort to reduce server lag.

- Reset the nether and created a new one using custom generator.

- Added Autosort back on to the server

- Wild Wolves (Wolf variant that spawns in any biome) can now be tamed. Rabid Wolves remain untamable.

- Players should no longer lose access to their town or ownership of their town when changing their name.

- The server will restart every 4 hours instead of 2 hours now.

Premium and VIP additions:

- Premium accounts can now use nicknames using /nick <name>

- Premiums can use color codes within their nickname http://ess.khhq.net/mc/

- VIP and VIP+ can now use nicknames using /nick <name>

-VIP and VIP+ can use both format codes and color codes within their nickname http://ess.khhq.net/mc/

Mickket

- Adventurers an now perform power leaps by sneaking and jumping. (10 second cooldown)

- Players can now link items in their hand into chat by using the command /link.

- The random placement portal will no longer lag the server to death.

- Excavators can now place blocks up to 15 blocks away from themselves by sneak right clicking.

Mickket

-Thrown Spelunker torches will no longer become stuck floating.

- Spelunkers will no longer sometimes receive batch of gold coins when killing a monster. Instead they will get a small sack of gold or a large sack of gold. This is to reduce the amount of spam they receive in their chatbox.

- Sacks of gold cannot be put inside containers nor can they be picked up by hoppers as they are specifically for Spelunkers.

- Added Bread spell to magicians.

- Magicians spell gui is much more responsive now.

Mickket

- The magicians spell selection and interaction have been redone to be a less of a hassle to use. Magicians can select and cast spells simply by using a stick. Right click to bring up spell selection. Left click to use selected spell.

- Slimefun fruits and vegetables will now drop when leaves near them decay

Mickket

- Spelunker chest entities have been replaced by physical items. These items can be picked up and put inside inventories. They will not stack. Spelunkers can right click with the chest to unlock them. Unlocked chests can be opened by any class. Experience chests no longer drop bottles of enchanting because the chest itself functions as a container for the experience.