Holy crap, it's been a long time since I wrote in this blog...
Anyway, here are my first impressions of Wolfenstein: The New Order, after playing it for 3-ish hours.
Gameplay: The gameplay in Wolfenstein is pretty straightforward run-and-gunning á la 1990s. While your health technically does regenerate, it is divided into 5 "chunks", and your health only regenerates up to the maximum of the current "chunk". The rest of the health has to be replenished using medkits. You can also overcharge your health beyond the 100% point, and it will slowly degenerate down to 100%. Wolf:TNO also has stealth to pace out the regular FPS action a little. Surprisingly, the stealth sections don't get tedious.
Storyline: The New Order is set in an alternate reality in the 1960s, where the Nazis won WWII and rule the entire world with an unrelenting iron fist. William "BJ" Blazkowicz was hospitalized for 14 years, and once he "gets out" (read: kills a couple of Nazis and gets out), he's told the truth. Blazko then sets out to find the captured Resistance fighters. Early on in the game, you're given a choice that will change the overall tone of the story.
There you go.