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Everything posted by Mickket
Further reduced the spawn rate of mobs. Significantly reduced the rate of which mobs spawn into the world. An army of zombies, skeletons, creepers, and or spiders will no longer pop into existence. Players must now retain line of sight of another player to see their nameplate. Optimized town checking on new player placements.
Version 1.1.1. Halved the spawn rate of animals. Slightly increased the minimum spawn distance of mobs. Slightly lowered the spawn rate of mobs. Bats no longer spawn since they provide no gameplay mechanics. The randomized world spawning for new players will now check for towns and reposition the player if they are spawned in a town.