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Search the Community: Showing results for tags 'changes'.
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As many already know, we recently hid an announcement for a new Hardcore Server within the website and its new release. Here are some details that may or may not be available at the official server page; http://www.abyssalgaming.com/servers/hardcore/info First and foremost we have just added 5 additional screenshots of the biome generation algorithms to the server page so go check that out. Like now. The Creative Server is another that will be revamped, although it may be a little bit after the Hardcore - The release schedule is not yet finalized. We are more than likely simply going to restart it from scratch, slap a new spawn on it and let you guys go nuts. Following suggestions from members, we are going to increase the MEMBER plot count to 2 instead of 1 and as such modify every rank above it by adding an additional plot to each. SkyBlock has been forgotten for a while, it sees little traffic but will be restored to functional shortly after Creative is back up and running. We are looking at releasing a Mini-Games and PvP Server where we will segregate the PvP Aspects from LDShadowlady and move them to their own server with their own resources. As much as we'd like to, we don't have any plans on making any major PvP match-types or the like in the future. We simply don't have the finance and network to maintain and design games to the standard of HyPixel and Mineplex. On the other hand we are seeking to stay as traditional as possible in many ways. Our focus has always been on a hard game experience instead of an easy one, and a traditional experience where possible. That is without weird and funky mechanics like elevators and self building houses and those thingy-ma-jiggys. As many know I constantly call out for suggestions, they are helping us shape how we change and design in the future. While we don't expect to become as large as HyPixel and other companies, we do want to treat our users more personally. Our decisions in the last LDShadowlady Update were fully backed by the majority of users playing on the server, as we treat all servers. We want the stakeholders to be the players and visa versa. Please post your suggestions in the suggestions forum, no matter how big or small. While we don't reply to or accept them all, we read them in detail and discuss them behind the scenes. Please don't be afraid to post! The LDShadowlady Server... This has been a discussion recently amongst everyone. Something the staff has taken particular notice to. We have seen chatter of a lot of people discussing potentially resetting the server. This is not something I have considered for a few reasons; We originally wanted at least a year out of the current server There is still much of the map that has yet to be fully explored, secrets that haven't been found and discovered We know a lot of dedicated players don't want to lose their build yet again A full restart will require us fully looking at our plugins and perhaps removing some that are holding us back from proper 1.8 Operation. Having said that, it seems a lot of members have raised good points as to why a reset would be a good idea. The following is a general list brought to our attention by players; The server is almost 8 months old and does not have any of the new blocks or functionality that the major 1.8 Release introduced to the game. After so much time, the map has become boring as most people have finished building what they wanted and feel too tied down to start again. In addition they would have too much money and blocks to start again in proper 'hardmode' as was originally intended. It would give us a chance to create new set of rules/plugins etc. that can be decided and discussed by the members of the server. In summary we are looking for a lot of feedback here, please have your say whether it be an opinion about the LDS reset or ideas and suggestions for the other servers and changes. We hope to have more information in coming weeks and look forward to hearing from you guys, the players.